CS2 update, September 9, 2026: Cache fixes, camera API, demo encryption
What changed
\Cache
- Fixed various gaps in map.
- Fixed a wallbang spot on B site.
- Added a missing competitive CT spawn point.
- Added additional T spawn points.\
- Reworked CSPlayerCamera:
- Renamed it to CustomPlayerCamera.
- Added GetPlayer, GetMode, SetMode, and SetFollowConfig.
- Deprecated IsEnabled, SetEnabled, and SetIsControllingAngles.
- Added an 'observable' property to custom_hud_layout that controls whether an observer sees the UI as the spectated player sees it. Defaults to false.
- Fixed several bugs related to stale custom_hud_layout state when changing spectator targets.
- Added top-level custom_hud_layout classes driven by client state:
- HUD_BUYMENU_VISIBLE
- HUD_SCOREBOARD_VISIBLE
- custom_hud_layout now always draws on top of the base HUD.\
- Chat is now encrypted in demo files using the same rules as CS:GO :
- Team chat is no longer readable when playing back demo files.
- Global chat is only readable in demo files when played back via the in-game watch UI.
What it means for players and servers
The update focuses on three areas. First, Cache has received gap fixes, a wallbang correction on B site, and missing spawn point additions to improve competitive balance and reduce unintended positioning. Second, the camera observation system has been reworked with a new CustomPlayerCamera API, adding properties to control observer UI visibility and HUD classes driven by client state-this will simplify custom spectator interface development.
For community server administrators, these changes primarily affect Cache: spawn points are now standardized, and plugins that override them should be reviewed. The new CustomPlayerCamera API enables developers to build more flexible observation systems and custom UIs, but will require updating code that uses deprecated IsEnabled and SetEnabled methods.
Chat encryption in demo files following CS:GO rules means team messages are no longer visible in recordings, while all-chat is accessible only through the in-game watch UI. This will impact match analysis and demo archiving-ensure your playback tools are up to date.
Affected modes and maps
Source: original on Steam