CS2 update, July 10, 2026: C4 damage balance and fixes
What changed
- Removed map-wide minimum one point of damage from new C4 explosions.
- Fixed a case where new C4 damage was calculated incorrectly near boundaries to other map areas.
- New C4 explosions now apply more force to dropped weapons.\
- Adjusted the "Sniper Ahead" sticker visibility when scraped.\
- Fixed a case where season medals were missing their gold tint on one of the bars.
- Fixed a case where the scoreboard wouldn't update while open.
- Various stability improvements.
What it means for players and servers
This update focuses on the mechanics of the new C4 explosions and overall game stability. Developers removed the guaranteed minimum damage from explosions across the entire map and fixed calculation errors at zone boundaries, which will improve explosion predictability and make positioning more strategic. Additionally, explosion force on dropped weapons has been increased - this may affect round economy dynamics.
For community server administrators, changes primarily affect calibration of plugins that track C4 damage, especially in custom modes on modified maps. If you use scripts for damage analysis or anti-cheat protection, it's recommended to verify their accuracy. The rest of the update consists of technical interface and cosmetic fixes that require no admin attention.
Changes affect all modes where C4 is used, but are most noticeable in standard 5x5 and public servers. It's worth checking how the new explosion behavior impacts tactics on tight maps with multiple cover positions.
Affected modes and maps
Source: original on Steam
