CS2 update, May 21, 2026: Fixes on Cache and Ancient
What changed
\Cache
- Adjusted player and grenade collision.
- Adjusted material blending to improve accuracy of footstep sounds.
- Fixed several gaps reported by players.Ancient
- Fixed a gap in the wall.
What it means for players and servers
Valve released a patch focused on improving two popular maps. On Cache, player and grenade collision has been adjusted, which will affect the accuracy of throws and interaction with obstacles. Additionally, material blending has been improved for more accurate footstep sound reproduction - this will enhance readability of opponent positions. On Ancient, a gap in the wall has been fixed that could have been exploited for unfair advantage.
Community server administrators should restart their servers to apply the update. If servers are running Cache or Ancient, it is recommended to verify correct sound reproduction and absence of graphical artifacts. Plugins working with collision or sound may require reconfiguration depending on their specifics.
The changes affect game mechanics on Cache and Ancient, so in the coming days it is worth paying attention to how the update influences familiar positions and routes on these maps.
Affected modes and maps
Source: original on Steam