970 × 90
Ad
Your banner could be here
Buy a slot
All news
May 14, 2026

CS2 update, May 15, 2026: Cache fixes and grenade mechanics

What changed

\Cache

  • Fixed various holes in map
  • Fixed surfacetypes for various materials.
  • Added grating to some windows to make them block bullets.
  • Tweaks to player and grenade clipping.\
  • Fixed a case where it was possible to cancel a grenade throw after the throw was started near the end of the pin pull animation.
  • Miscellaneous stability improvements.\
  • Fixed bug that prevented the asset in use from being selected when model browser was opened.
  • Fixed bug with layered materials with same surface property on all layers. \
  • Added roundmvpanthem_02 for all NIGHTMODE II music kits which plays at 1:5 ratio.

What it means for players and servers

The update focuses on fixing issues with the Cache map and improving game physics. Geometric holes on the map have been eliminated, character and grenade clipping has been refined, and a vulnerability with grenade throw cancellation has been fixed. Grating has also been added to windows, which now blocks bullets and will affect tactics in that area of the map.

For community server administrators, the update does not require plugin reinstallation or configuration changes. If servers use modifications related to grenade physics or custom Cache textures, it is worth checking their compatibility. Material optimization and layered texture fixes may slightly improve performance on maps with intensive graphics.

The changes primarily affect players on de_cache in standard modes. On maps with custom geometry or if auto-moves with grenade throws are used, it is recommended to verify how grenade behavior and flight trajectories have changed.

Source: original on Steam

Want to play right now? Check the CS2 server monitoring with players online, maps and modes.