April 29, 2026
Counter-Strike 2 Update
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- Bomb explosion radius increased.[/*]
- Lighting Adjustments around Vent.[/*]
- Disabled player collision on sign and removed lamp by squeaky.[/*]
- Reworked e-box on A-site for better visibility.[/*]
- Lowered Checkers entrance frame height at B Main.[/*]
- Removed AC unit above Sandbags and moved pipes.[/*]
- Fixed lack of footstep sounds on top of crates at A-site.[/*]
- Fixed hole in world on door in Sun Room.[/*]
- Fixed wall bangs on A Main wall.[/*]
- Fixed some z-fighting around Garage.[/*]
- Adjusted grenade clipping throughout map.[/*]
- Adjusted player clipping throughout map.[/*]Dust II
- Blocked visibility through corner of Mid Box (Xbox).[/*]\
- Speculative fix for a case where all audio drops out.[/*]\
- Fixed cases where crouch-jumping in confined spaces could cause the player camera to intersect the ceiling.[/*]
- Adjusted particle effect sprite opacity for fully occluded flashbangs.[/*]
- Improved smoke lighting consistency.[/*]
- Minor adjustments to dropped pistol magazine velocity.[/*]
- Ambient Occlusion adjustment settings in Environment Blend shader restored.[/*]
- Fixed a case where money was subtracted from the wrong player during bot takeover.[/*]
Source: original on Steam