CS2 update, April 17, 2026: animgraph_2_beta animation improvements
What changed
The following changes are available in the animgraph_2_beta build. To opt into the beta build, follow the instructions here: https://help.steampowered.com/en/faqs/view/5A86-0DF4-C59E-8C4ATo report bugs or provide feedback about the beta build, please email csgoteamfeedback@valvesoftware.com with the subject "AG2 Beta".\
- Fixed viewmodel and worldmodel HE grenade throw
- Adjusted foot IK when idle
- Minor polish for turn animations when planting
- Fixed fast-weapon switching when holding inspect
- Minor adjustments to viewmodel animations
- Adjusted counter-strafe animation head dip amountPlease note that the client may produce a fatal error message when attempting to connect to a server running a different build.
What it means for players and servers
Valve released a new animgraph_2_beta build with a set of animation system fixes and improvements. The key changes address grenade throw animations, character idle behavior and action sequences, and weapon switching mechanics during inspect. Players testing the beta will help developers identify issues before wider release.
For community server administrators, it's important to note that connecting a client running one animgraph version to a server with a different version may result in a fatal error. This means synchronizing the version with your audience during updates and monitoring compatibility. It's recommended to provide clear instructions for players on how to enable or disable the beta version.
The changes affect visual gameplay aspects, so it's worth testing animations when working with grenades, particularly HE, as well as general character behavior across various actions. For modes where positioning precision is critical, this could be relevant to verify.
Source: original on Steam