CS2 update, April 15, 2026: animation improvements in animgraph_2_beta
What changed
The following changes are available in the animgraph_2_beta build. To opt into the beta build, follow the instructions here: https://help.steampowered.com/en/faqs/view/5A86-0DF4-C59E-8C4ATo report bugs or provide feedback about the beta build, please email csgoteamfeedback@valvesoftware.com with the subject "AG2 Beta".\
- Fixed wrong pose when backing into corners
- Improved stuttering of 3rd person aim
- Fixed main menu pistol poses
- Added missing knife draw animations
- Fix pop when running and switching weapons
- Fix pop when switching weapons after throwing a grenade
- Fixed head wobbling when planting C4
- Fixed issue when holding inspect and changing weapons\
- Fixed a case where it was possible to climb down ladders faster than before.Please note that the client may produce a fatal error message when attempting to connect to a server running a different build.
What it means for players and servers
Valve released a beta version of the new animation graph (animgraph_2_beta) focused on fixing visual glitches and strange character behavior. Players will notice improvements when moving, aiming from third-person view, switching weapons, and interacting with objects. Several animation issues with weapon inspection and bomb planting that previously caused visual discomfort have also been addressed.
For community server administrators, it's important to note that connecting a client from the beta build to a server running the standard version may cause a fatal error. It is recommended to inform players about version compatibility. The beta itself is available through Steam's beta branch - players should be directed to the official instructions for enabling it. Bug reports and feedback should be sent directly to Valve at the specified email address.
Special attention should be paid to the ladder fix - an exploit allowing accelerated descent has been patched. This may affect traversal on some custom maps with non-standard ladder constructions, so map creators should test their projects accordingly.
Source: original on Steam